The Ferro rifle in ARC Raiders has quickly earned a reputation as one of the strongest anti-ARC weapons you can bring into a raid. Its 40-damage shots and excellent armor penetration let it tear through robotic enemies in just one or two hits, which makes it especially valuable when you're facing heavily plated machines early on. Despite being a break-action single-shot rifle, it performs far...
"Digging Up Dirt" is one of those early ARC Raiders quests that feels simple on paper but still teaches you a lot about how the game wants you to move. Celeste gives it to you once you've talked to her a few times in Speranza, and the whole thing revolves around finding a dead drop hidden somewhere in the Santa Maria Houses over in Old Town ARC Raiders Boosting. The reward isn't flashy, but...
ARC Raiders is introducing optional wipes in a way that actually feels rewarding instead of punishing. Starting December 17, high-level players can choose to send their Raider on an Expedition, which voluntarily resets progress in exchange for long-term, account-wide bonuses. Instead of losing everything for nothing, your end-of-season stash becomes the foundation for permanent upgrades that...
Arc Raiders' patch 1.7.0, part of the festive Cold Snap update, shook up blueprint farming by expanding spawn locations and moving key drops, leading to legendary weapon blueprints appearing far more often than expected. What was once a grind turned into a loot bonanza, easing the frustration of Expedition resets ARC Raiders Boosting. Embark Studios originally aimed to make underused areas more...
In ARC Raiders, light bulbs are one of those small but surprisingly important items you end up needing for several projects, including the Expedition Project. They can feel rare if you just wander around hoping to spot them in random electrical areas, but seasoned players know there are a handful of places where they appear reliably. Once you focus on those locations—mainly in Dam...